#include #include "dome_key_map.h" #define SIZE 2 int main() { HeadphoneButton buttons[SIZE] = {HeadphoneButton_Play, HeadphoneButton_Down}; Trigger trigger = { .buttons = buttons, .length = SIZE }; const CKeyActionResult *result = c_run_key_action(trigger, NULL); printf("%s", result->action); return 0; }