/* Test */ /* Generated with cbindgen:0.6.2 */ #include #include #include typedef enum { HeadphoneButton_Play, HeadphoneButton_Up, HeadphoneButton_Down, } HeadphoneButton; typedef enum { MapKind_Map, MapKind_Command, } MapKind; typedef struct State State; typedef struct { bool reload; bool daemon; } Args; typedef struct { Args args; } Config; typedef struct { const HeadphoneButton *buttons; size_t length; } Trigger; Config *c_parse_args(const char *const *args, size_t length); void c_run_key_action(State *state, Trigger trigger, const Trigger *mode); void config_free(Config *ptr); extern void dkess_press_key(int16_t key, int16_t modifier_flags); void logger_init(void); void state_free(State *ptr); void state_load_map_group(State *ptr); State *state_new(void);