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Added a build of `libdome_key_event_source_simulator.a` to the root of
the project to test running the function from Rust. Works. Needs to be
built with custom `RUSTFLAGS` in order to build:
$ RUSTFLAGS="-L ." cargo test dktest
We'll need to figure out how to add this to the Rust build script.
Now that we know it works, we can integrate the static library more
permanently into the project.
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Not fully worked out yet. The idea is to somehow wrap 'autopilot' keys
and special `ev_keymap.h` keys.
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Can't deal with segfaults any more. This code will be moved to
Objective-C.
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Segfaults on key_code.rs:184:
error: process didn't exit successfully: `.../dome-key-map/target/debug/deps/dome_key_map-0efa5c8428fad354 send_media_key --nocapture` (signal: 11, SIGSEGV: invalid memory reference)
shell returned 101
This is my attempt to use first the 'cocoa' and 'core-graphics' crates,
then the 'objc' crate (because I hoped that would get around the
segfault), to simulate a media key event.
Once I got the types right and the code compiling, I couldn't get past
segfaults. After struggling with this for over a day and not being able
to figure out what on earth is going on, I wrote the exact same thing in
Objective-C and it just worked. That's it, I'm done with this. This code
is going to be expunged and I'm going to take a C function pointer in
the function that runs map actions that will simulate media key presses
in real Cocoa/Carbon. Enough of this headache.
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Media keys (rewind, play/pause, fast forward on Mac function keys) are
different from normal keys. These use a different API, and sending
events to simulate those keys is different.
Here's a first stab at getting something working for posting simulated
media key events. This will be used for new special keys in mapping
actions. Haven't tested this at all yet, just happy that it finally
compiles.
Follow the two Stack Overflow answers referenced in the comments (from
Albert https://stackoverflow.com/users/133374/albert and Nick Sweeting
https://stackoverflow.com/users/2156113/nick-sweeting).
Add the `core-graphics` crate to give us access to `CGEvent`,
`CGKeyCode`, and related types.
Also include some commented `CGKeyCode` definitions for future use.
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Otherwise we aren't able to pass it to the `config_free()` function.
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Otherwise it gets freed too early by Rust. Add (re-add) a free function
for it too now that we know it must be freed manually.
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I was getting this error when I brought the library into the Objective-C
application:
Undefined symbols for architecture x86_64:
"_parse_args", referenced from:
_main in main.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Ended up renaming my FFI function to `c_parse_args()` (like with
`c_run_key_action()`) which fixed this. Going to have to rename those to
use a `dome_key_` prefix eventually.
Then, my `args` argument didn't have the right type. It had a `*const
c_char` type, which is a string, when it should have been an array of
strings. We just needed a double pointer. A Stack Overflow answer from
Tibor Benke (https://stackoverflow.com/users/3989982/tibor-benke) proved
helpful in this regard:
fn foo(argc: c_int, argv: *const *const c_char);
https://stackoverflow.com/questions/34379641/how-do-i-convert-rust-args-into-the-argc-and-argv-c-equivalents/34379937#34379937
Update the `map()` call to account for the new type, and check that we
don't have any null pointers within the array.
Finally, shift the first (command name) argument off the list when
parsing options as suggested in the 'getopts' doc example.
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We want to be able to access the fields in `Config`, so make them
accessible across the FFI boundary.
* Return a regular, not boxed, `Config` from `parse_args()`.
* Add `repr(C)`s on our structs (had forgotten how this worked in
961b3b0b2d33a2c632fbc093b61e2c2d4dc07f70).
* Delete the `config_free()` function as I think the stuct doesn't need
to be freed being a POD struct. Hopefully that's the case.
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This will allow us to parse command line arguments starting from a C
argv array (hopefully).
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Parse command line options in this library. Need to figure out how to
communicate these over FFI to the Objective-C code.
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I broke deactivation of the active mode by pressing the mode trigger
sequence in 9af4701e7364dac691ce8d2f2875a974091d5453. Get it working
again.
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Move the key simulation and command execution code to a new method so
that it can be reused in both top-level map and mode branches.
This additionally enables command running from top-level maps
(previously it only worked for in-mode maps).
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Get rid of the return values on `c_run_key_action()` and
`run_key_action_for_mode()`.
The reason why we returned a result previously was to feed information
back to the Objective-C caller to run subsequent parts of the pipeline,
like storing the current in-mode and simulating key presses. Now that
both of those are handled by the Rust code, we have no more need for
these return structs.
Get rid of the return values to clean up the code a bit.
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Commands now stay `Action::String`s without getting re-parsed to
`Action::Command`s (as per 79dfb6c8cd536e9448f05421d5018785a8b590ce).
This test is therefore unnecessary.
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Originally I was going to use `Action::Command` for this, which was
intended to hold a `Vec` of command arguments.
I decided against that approach. After thinking about command parsing a
bit, it's of course not just splitting into a `Vec` on whitespace. You
need to take into account quoting and whatever other idiosyncrasies.
Instead, I think I'm going to leave commands as `Action::String`s and
end up not using `Action::Command` for anything.
We take the shell command string from the action and feed it to a new
`Command`, executed using the `-c` option to the parent shell.
As I understand it, `spawn()` will reuse the parent process' stdout etc.
descriptors.
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Previously I had only implemented it for top-level maps. Get it working
for in-mode maps too. Move the parsing code to a function so it can be
re-used in both places.
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Actions should now be typed using the `tap()` method and `Action::Map`
types instead of `Action::String`s in order to enable modifier keys.
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Non-working attempts.
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Use `autopilot::key::tap()` to simulate each key and modifier in an
action.
Originally tried to do this using a method that takes a closure to
access the `KeyCodeConvertible` types inside `KeyboardKey`. Ended up
with a much cleaner API solution that only requires a single method
call.
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I originally wrapped the contained `Vec` in an `Option` to that we
wouldn't have to initialise whole new empty `Vec` for every key in an
`Action` list.
However, this made less sense once I wrote the parser and ended up with
an empty `Vec` by default that I then had to convert into an `Option`.
Now I've started the code to type keys including modifiers, and the
`Option` no longer makes any sense at all. In order to type keys
(including modifiers), I'll be using Autopilot's `tap()` function:
pub fn tap<T: KeyCodeConvertible + Copy>(key: T, flags: &[Flag], delay_ms: u64) {
This function requires a slice, so I ended up getting a `Vec` from my
parser, converting it to an Option to satisfy my original interface, and
now would have to convert it back into a `Vec` or slice in order to be
able to pass it into `tap()`. Talk about unnecessary.
Get rid of the `Option` because it's more work for absolutely no reason.
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Get rid of old commented code now that we have a working version.
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First, `MapGroup::parse` parses actions to `Action::String`s. We then
run a second pass on the parsed actions to parse them into
`Action::Map`s.
A few failed attempts but finally got it working. Tried a few ways of
doing it and kept running into various borrowing problems. Glad it's
working now.
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This reverts commit 5ef2443642a2d8b223afdf169200a725d2809b76. See that
commit for details.
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Trying to add new escape special keys for '\' and '<' but having a bit
of trouble.
Looks like I'm not using `and` `satisfy` correctly, as I'm getting this
error:
error[E0271]: type mismatch resolving `<(impl combine::Parser, combine::combinator::Satisfy<_, [closure@src/parser.rs:263:56: 263:68]>) as combine::Parser>::Output == char`
--> src/parser.rs:260:18
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260 | (choice!(
| __________________^
261 | | try(string_case_insensitive("Bslash")).map(|_| '\\'),
262 | | try(string_case_insensitive("lt")).map(|_| '<'),
263 | | try(action_character().and(satisfy(|c| c != '>')))
264 | | ).map(|c|
| |_________________^ expected tuple, found char
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= note: expected type `(char, _)`
found type `char`
= note: required because of the requirements on the impl of `combine::Parser` for `combine::combinator::Try<(impl combine::Parser, combine::combinator::Satisfy<_, [closure@src/parser.rs:263:56: 263:68]>)>`
= note: this error originates in a macro outside of the current crate (in Nightly builds, run with -Z external-macro-backtrace for more info)
I had added the `satisfy` not '>' after getting this test failure
without it:
---- parser::tests::action_parses_map_with_bslash_and_lt_special_keys stdout ----
thread 'parser::tests::action_parses_map_with_bslash_and_lt_special_keys' panicked at 'assertion failed: `(left == right)`
left: `Err(Errors { position: PointerOffset(4332007031), errors: [Unexpected(Token('l')), Expected(Token('>'))] })`,
right: `Ok(Map([KeyboardKeyWithModifiers { key: Character(Character(Character('a'))), flags: None }, KeyboardKeyWithModifiers { key: Character(Character(Character('\\'))), flags: None }, KeyboardKeyWithModifiers { key: Character(Character(Character('A'))), flags: None }, KeyboardKeyWithModifiers { key: Character(Character(Character('N'))), flags: None }, KeyboardKeyWithModifiers { key: Character(Character(Character('D'))), flags: None }, KeyboardKeyWithModifiers { key: Character(Character(Character('<'))), flags: None }, KeyboardKeyWithModifiers { key: Character(Character(Character('>'))), flags: None }, KeyboardKeyWithModifiers { key: Character(Character(Character('\\'))), flags: Some([Control]) }, KeyboardKeyWithModifiers { key: Character(Character(Character('<'))), flags: Some([Meta, Shift]) }]))`', src/parser.rs:928:9
as I suspected this was a problem with `<lt>`. But now that I think
about it, it could just as easily have been a problem with `<Bslash>`.
Not sure.
Anyway, I'm thinking of dropping these escapes because they're redundant
(we already have '\' escaping) and because I'm tired of these errors.
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A simple test to check parsing of a simple string without any special
keys or modifiers.
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Make this test do something, validating that it parses multiple modifier
prefixes in a special key.
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Add a '>' closing bracket to the end of the test string to make sure
that the '<' gets escaped even with a '>' following it.
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Previously we were able to parse modifier + KeyCode (`<C-Enter>`) special
keys and plain KeyCode ones (`<Esc>`).
This change adds parsing support for the final type of special key,
modifier + character (e.g. `<C-l>`).
action_character():
Move the `map` outside of this function and into `action_map()` to allow
us to reuse the parsed `char` in `special_key()`.
key_modifier():
* Move the `many()` parser and `Option` handling outside of this
function and into `special_key()`. Doing so enables us to say:
<C-l> // Character special keys _require_ a modifier (thus
// `many1`)
<[C-]Left> // KeyCode special keys may or may not have a modifier
// (thus `many`)
* Rename from `key_modifiers()` to singular now that it only parses a
single modifier.
special_key():
Parse both character and KeyCode special keys with modifiers.
action_parses_map_with_modifier():
Change input string to include a KeyCode-style special key with a
modifier since we didn't have one previously. This ensures we test both
kinds of special keys.
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Add some parsing code for modifier keys inside special keys (`<`-
`>`-wrapped keys).
Currently only works for special keys defined in `special_key()`. Needs
to be extended to work for modified character keys (e.g. <C-l>), thus
the test in this commit doesn't pass.
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Escape '<' and '\' by prepending a backslash. Since special characters
are enclosed in '<' '>' brackets, in order to type a literal '<', we
need a way to escape it. Use backslash, like in Vim.
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Splits up the `action_map()` function and gives the parser a name.
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Additionally, fix a problem in `key_code()` when using special key names
that start with the same character (like any of the F keys, or Enter and
Esc). The parser would discard the first character, like in the
`definitions()` parser. Use the same solution here, by wrapping the
parser choices in `try()`s.
Add `Esc` to the test to confirm that it fails not just for the F keys
but for all key names that start similarly.
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Still need to test them though. They'll be used in conjunction with
another new parser, `action_map`, which will parser map-type action
strings.
`key_code` parses `autopilot::key::KeyCode`s, basically all special keys
and modifiers. `special_key` parses key codes inside `<` `>` braces.
Change the test to use `easy_parse` to give a clear error message.
Add `recursion_limit` to the crate on the advice of the compiler in
order for the `choice!` macro in `key_code()` to work properly.
Otherwise it spits out a giant error message complaining about
`rustc --explain E0277`. If I remove a handful of elements from the
`choice!`, it compiles, so it seems there's an upper bound restricted by
the recursion limit.
Modifier keys are included in a commented section as these are part of
the 'autopilot' `KeyCode` enum, but they'll be handled in a separate
parser.
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* Some stub ideas for test text
* Fill in the test for special keys
* Add some convenience methods to more easily create the expected test
result objects
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Ideas for some things we should be testing.
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There's no longer a `parse_mappings()` function (did I write one of
those?), which causes this test to error on compilation. Remove it since
it's just a stub for an old model of the code.
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Fix these tests that were based on the `String` version of `Action`,
before b02e7366c3c4b9edb5afa0d012952fad369b66a9.
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It will now be a different type of `Vec` depending on whether it
represents a string map or a command. We'll have new parsers to parse
the action definition in a more fine-grained way.
The `String` variant is just there for temporary backward compatibility
while I figure out parsing for the other two.
Still need to update the tests for this change.
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This reverts commit 16cd3895f7b111544927d71904aab912d9abbf59. See that
commit message for details.
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Such a pain. As soon as I clear one set of compilation errors, another
set crops up. The last one was like the following:
error[E0277]: the trait bound `K: std::default::Default` is not satisfied
--> src/cocoa_bridge.rs:117:1
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117 | / pub extern "C" fn state_new<K>() -> *mut State<K>
118 | | where K: KeyCodeConvertible {
119 | | Box::into_raw(Box::new(State::default()))
120 | | }
| |_^ the trait `std::default::Default` is not implemented for `K`
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= help: consider adding a `where K: std::default::Default` bound
note: required by `cocoa_bridge::State`
--> src/cocoa_bridge.rs:100:1
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100 | / pub struct State<K: KeyCodeConvertible>
101 | | where K: Default {
102 | | in_mode: Option<Vec<HeadphoneButton>>,
103 | | map_group: Option<MapGroup<K>>,
104 | | }
| |_^
error[E0277]: the trait bound `K: std::default::Default` is not satisfied
I'm done with this. Just going to make a darn enum of 'autopilot's
`Character` and `KeyCode` structs so I don't have to deal with this
mess.
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This reverts commit 76ab45d4a5890c4c348b33c32775e45a7c320c58. See that
commit for details.
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Some non-working code where I was trying to get an `Action2` to parse
correctly, with a dependency on the result of the `map_kind()` parser.
Couldn't figure out how to get this to work though, as I couldn't escape
errors like this one:
error[E0271]: type mismatch resolving `<[closure@src/parser.rs:157:36: 186:6] as std::ops::FnOnce<(_,)>>::Output == std::result::Result<parser::Map, <I as combine::StreamOnce>::Error>`
--> src/parser.rs:137:16
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137 | fn map<I>() -> impl Parser<Input = I, Output = Map>
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ expected enum `std::result::Result`, found struct `parser::Map`
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= note: expected type `std::result::Result<std::result::Result<(parser::Map, _), _>, _>`
found type `std::result::Result<parser::Map, _>`
= note: required because of the requirements on the impl of `combine::Parser` for `combine::combinator::FlatMap<combine::combinator::TakeUntil<_, combine::char::Newline<I>>, [closure@src/parser.rs:157:36: 186:6]>`
= note: the return type of a function must have a statically known size
error: aborting due to previous error
For more information about this error, try `rustc --explain E0271`.
Feeling like I've spent way too long stuck on this, so I'm just going to
parse actions into new action type (`Action2` for now) by doing a second
parsing pass. It's not going to be as performant, but at least I'm
confident that will work. We can always come back to this later. I'll be
reverting this commit.
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With this new type, I'm trying to set up a way to parse actions more
precisely, to allow us to get special keys and modifier-flagged keys.
Still trying to work out how this is going to work at the parser level
though, since the action parser is going to need to depend on the map
kind parser.
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* No colours
* Add timestamp
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Trying to see if this works. If I call the init function over FFI and
then call functions that use the error macro, will logging work?
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This allows us to log the errors without exiting the program.
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* Use `state.in_mode` as `in_mode` will always be `None` now
* Use `type_string` for map actions inside a mode. Otherwise the action
wouldn't be typed.
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Now that there can be a `MapGroup` in the `State`, get it from there.
This will allow us to get the `MapGroup` from a configuration file.
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