| Age | Commit message (Collapse) | Author |
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This argument is meant to be use in conjunction with the `--daemon`
argument. What we had before was preventing audio from getting turned on
if `--daemon` was passed first and vice versa.
I just added to the existing if-else block without thinking. This makes
the condition separate.
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Including this flag will tell the program to play interface audio
(namely the sounds for mode activated & deactivated).
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Remove code that was commented in
44f6a2d5544e3ad49e5e3c52167c045aed1d56b2. Since we weren't able to
correctly link to the Core Audio framework from the Objective-C code
using this Rust audio code, get rid of it. Instead, we play audio in the
Objective-C application.
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Take a function pointer argument that will be called whenever a mode is
activated or deactivated. We'll be using this on the Objective-C side to
play audio when the mode changes.
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I was getting the following error when building the Objective-C project
with the latest audio playing code:
ld: warning: object file (.../DomeKey/lib/dome-key-map/target/debug/libdome_key_map.a(minimp3.o)) was built for newer OSX version (10.12) than being linked (10.7)
ld: warning: object file (.../DomeKey/lib/dome-key-map/target/debug/libdome_key_map.a(util_helpers.o)) was built for newer OSX version (10.12) than being linked (10.7)
ld: warning: object file (.../DomeKey/lib/dome-key-map/target/debug/libdome_key_map.a(aesni_helpers.o)) was built for newer OSX version (10.12) than being linked (10.7)
Undefined symbols for architecture x86_64:
"_AudioComponentFindNext", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioComponentInstanceNew", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioObjectGetPropertyData", referenced from:
cpal::cpal_impl::Device::name::h96cf527e96e03bec in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::Device::supported_formats::h9019a8aeda6b1a55 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::Device::default_format::h1cffda96edcf1b5f in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::EventLoop::build_input_stream::rate_listener::he669322d080b4fd0 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::enumerate::audio_devices::h35df9cd3ad61905a in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
cpal::cpal_impl::enumerate::default_input_device::h4d38066593597777 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
cpal::cpal_impl::enumerate::default_output_device::hfb207f3766c759d9 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
...
"_AudioObjectGetPropertyDataSize", referenced from:
cpal::cpal_impl::Device::supported_formats::h9019a8aeda6b1a55 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::enumerate::audio_devices::h35df9cd3ad61905a in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
"_AudioOutputUnitStart", referenced from:
coreaudio::audio_unit::AudioUnit::start::h0ceab6edb211b577 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioOutputUnitStop", referenced from:
coreaudio::audio_unit::AudioUnit::stop::h2929fdfd118ee7be in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioUnitGetProperty", referenced from:
coreaudio::audio_unit::get_property::h58ff3c44f7ccc617 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::get_property::habcd9010fa8dc136 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioUnitInitialize", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioUnitSetProperty", referenced from:
coreaudio::audio_unit::set_property::h5e5a6451ac49ed54 in libdome_key_map.a(rodio-d252ad0025b836aa.rodio15.rcgu.o)
coreaudio::audio_unit::set_property::h86353d3d091c7540 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::set_property::hbaa7f6c599c38fa2 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::set_property::hf450b8b66e374b66 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioUnitUninitialize", referenced from:
_$LT$coreaudio..audio_unit..AudioUnit$u20$as$u20$core..ops..drop..Drop$GT$::drop::h0a1df660f851dad4 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
After setting:
$ export MACOSX_DEPLOYMENT_TARGET=10.7
in the shell, the error changed to:
Undefined symbols for architecture x86_64:
"_AudioComponentFindNext", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioComponentInstanceNew", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioObjectGetPropertyData", referenced from:
cpal::cpal_impl::Device::name::h96cf527e96e03bec in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::Device::supported_formats::h9019a8aeda6b1a55 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::Device::default_format::h1cffda96edcf1b5f in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::EventLoop::build_input_stream::rate_listener::he669322d080b4fd0 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::enumerate::audio_devices::h35df9cd3ad61905a in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
cpal::cpal_impl::enumerate::default_input_device::h4d38066593597777 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
cpal::cpal_impl::enumerate::default_output_device::hfb207f3766c759d9 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
...
"_AudioObjectGetPropertyDataSize", referenced from:
cpal::cpal_impl::Device::supported_formats::h9019a8aeda6b1a55 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::enumerate::audio_devices::h35df9cd3ad61905a in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
"_AudioOutputUnitStart", referenced from:
coreaudio::audio_unit::AudioUnit::start::h0ceab6edb211b577 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioOutputUnitStop", referenced from:
coreaudio::audio_unit::AudioUnit::stop::h2929fdfd118ee7be in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioUnitGetProperty", referenced from:
coreaudio::audio_unit::get_property::h58ff3c44f7ccc617 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::get_property::habcd9010fa8dc136 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioUnitInitialize", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioUnitSetProperty", referenced from:
coreaudio::audio_unit::set_property::h5e5a6451ac49ed54 in libdome_key_map.a(rodio-d252ad0025b836aa.rodio15.rcgu.o)
coreaudio::audio_unit::set_property::h86353d3d091c7540 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::set_property::hbaa7f6c599c38fa2 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::set_property::hf450b8b66e374b66 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioUnitUninitialize", referenced from:
_$LT$coreaudio..audio_unit..AudioUnit$u20$as$u20$core..ops..drop..Drop$GT$::drop::h0a1df660f851dad4 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Couldn't figure out how to get past this, so decided to move the audio
playing into the Objective-C code. It's been something of a theme, where
if something doesn't work in one language (like
dome_key_event_source_simulator), write it in the other.
Here we just comment out the audio-related code so I can work on
connecting mode activation and deactivation and audio playing. I'll be
completely removing this code soon.
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It's not exactly a real test, more of a smoke test. And it plays the
actual audio, which isn't ideal when running the test suite.
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* Commented code is no longer needed
* Commented reference constants have served their purpose
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Log errors to stderr logger.
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Mirror the `map::run_key_action()` function and add an extra `PlayAudio`
argument, which will control whether audio cues are played when a mode
is activated or deactivated.
The Objective-C code will pass in this value based on the value of a
`Config` setting, which will have come from a command line argument.
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This has already been handled. See the condition just below the comment.
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Play audio on mode activation and deactivation depending on the value of
the new argument.
Decided to make it an enum instead of a bool for better readability.
Will need to get rid of the `unwrap`s.
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Now that this function no longer takes a "current mode" argument, the
"mode" part of the name doesn't make sense.
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* Remove test "activ.wav" file
* Add mode activated and deactivated audio files
* Add two new methods to play these two sounds without having to pass in
`MODE_ACTIVATED` or `MODE_DEACTIVATED` from outside the module
* Make `play_audio()` private
The 'rodio' crate supports WAV, FLAC, MP3, and Vorbis file types. Tried
using OGG and MP3 versions of the audio, which sound effectively the
same played in an audio player, and have much better compression, but
'rodio' kept playing them choppily, in a weird staccato. Maybe the
sample rate wasn't right? No idea what the problem was. Didn't really
have the same problem with the WAV files. Unfortunate because the OGG
files were only 16K, and the MP3 files were 32K, while the WAV files are
348K. Would much rather have smaller size files, but if the sounds play
incorrectly, there's no easy way around it.
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Create a new function that encapsulates the code we experimented with
for playing audio.
Clean up what we had and handle errors by passing them back in a
`Result`.
This allows us to encapsulate, audio playing so we can do it in a single
action during mode switching.
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Success! Using the 'rodio' crate to play an audio file. Include the
audio file in the binary using `include_bytes!`. This makes it so we get
a single self-contained binary.
Struggled a bit with getting the reader/array to `Seek`, but finally
figured out `Cursor` and got it working. Cool.
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Seemed to make more sense as it will be printed to the daemon's stderr
log when reloading mappings.
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Don't panic on error. Instead display the error to the user.
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Looking at the function, it makes more sense to put it inside
a `MapAction` impl since it operates on a `MapAction`.
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I had written that TODO when I thought we were going to be parsing
`Action::Command`s. I ended up completely getting rid of
`Action::Command`, and putting commands in `Action::String`s instead.
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This was for the `KeyActionResult` struct, which no longer exists.
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Instead of just unwrapping, print the error message in our error format.
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Keep FFI functions separate from the rest.
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When I first created the file, it was going to be used to call Cocoa
methods using the 'cocoa' crate. It's since turned into a module that
contains C functions called by Objective-C code. This new name makes
more sense.
We'll need to move one or two non-FFI functions outside of this module
for better organisation.
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Give a namespace to our C functions to minimise chances of conflicts.
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Correct this warning:
warning: unused variable: `config`
--> src/cocoa_bridge.rs:215:9
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215 | let config = config::parse_args(&args, config);
| ^^^^^^ help: consider using `_config` instead
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= note: #[warn(unused_variables)] on by default
Finished dev [unoptimized + debuginfo] target(s) in 18.97s
The `config::parse_args()` function will modify the pointer that we
return from here, so we don't need to use its return value.
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warning: unused import: `TimeZone`
--> src/trial.rs:5:44
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5 | use chrono::{DateTime, FixedOffset, Local, TimeZone};
| ^^^^^^^^
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= note: #[warn(unused_imports)] on by default
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Get rid of these warnings:
warning: private type `parser::Character` in public interface (error E0446)
--> src/parser.rs:72:15
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72 | Character(Character),
| ^^^^^^^^^
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= note: #[warn(private_in_public)] on by default
= warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
= note: for more information, see issue #34537 <https://github.com/rust-lang/rust/issues/34537>
warning: private type `parser::KeyCode` in public interface (error E0446)
--> src/parser.rs:73:13
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73 | KeyCode(KeyCode),
| ^^^^^^^
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= warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
= note: for more information, see issue #34537 <https://github.com/rust-lang/rust/issues/34537>
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This argument is no longer used, as the current mode is tracked in
`State`.
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I wasn't using it. At first I added it because it made sense, but
ultimately I ended up using `Action::String` for commands instead
because that was easier.
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This function isn't used
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No longer needed since 8369a753e24e1e2d986e9988793655f8923e182c. Forgot
to remove this line at the time.
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Figured out how to persist the map group without re-parsing using the
`State` struct.
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No longer used since we get maps from `State`.
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Commented code and old code that's no longer relevant.
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Wrap the function in an `extern "C"` function, make it public, and
export it.
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Otherwise we might end up printing things like error messages from the
license check. Not very nice-looking to have that after the help message
output.
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Should print the version of the program. Doesn't actually do any
printing in Rust, because the Rust library's version number is different
from the DomeKey program version. We just indicate to the Objective-C
code that it should print the version number.
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Add a new argument that allows users to pass in the path to a license
file. Doing so should get picked up by the Objective-C code which will
copy and validate the license.
In order for the Objective-C code to pick up the path string, we add a
`license` field to the `Config.Args` struct.
The new `license` field is a `*mut c_char`, which means we can't derive
Default any more and need to implement a custom `Default` impl for
`Args`.
Additionally, 'getopts' gives us a Rust string (of course), which needs
to be converted into a raw `CString` before we can stick it in the
`license` field in `Args`. I previously wrote `dkeprintln` to be able to
print an error here at the conversion point between `CString` and raw C
string.
Since we used `CString#into_raw()`, we need to call `from_raw()` on the
pointer to free it, otherwise we end up with a memory leak. This
necessitated adding some additional code to `config_free()` to free the
`license` field if non-null.
In order to access `config.args.license` from within `config_free()`, I
also needed to make the `args` and `license` struct fields public, since
the free function is in a different module. Instead of making only those
two fields public, I decided to make them all public, as all the fields
are technically accessible from C code, and are needed by that C code.
Finally, move the module declaration of `prefix_println` to the top of
the module list instead of listing it alphabetically, because otherwise
any modules declared before it (like `config`) don't get access to its
macro. Also add a `#[macro_use]` attribute to the module declaration
because we do want to export its macro.
(https://stackoverflow.com/questions/26731243/how-do-i-use-a-macro-across-module-files#comment78329437_31749071)
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This macro functions exactly like `eprintln` while prepending the string
"dome-key: error: " to all messages. Allows us to give a uniform prefix
to printed rerrors.
Used the `println` macro as a reference:
https://doc.rust-lang.org/src/std/macros.rs.html#157-162
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Make it clearer that the function exits.
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Plus a little dumb pluralisation.
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I was using `rsplitn` to split the encoded value into an encrypted
timestamp and initialisation vector. Originally, I had used `splitn`,
but upon discovering `rsplitn` decided to use that instead to ensure we
captured the initialisation vector first, and that anything else would
be captured to a single string.
Didn't realise, though, that `rsplitn` orders element in reverse order
compared to `splitn`. Correct the capture order.
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Order them like imports, with `std` errors first, followed by extern
crate errors, followed by local errors, alphabetically.
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