| Age | Commit message (Collapse) | Author |
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Remove code that was commented in
44f6a2d5544e3ad49e5e3c52167c045aed1d56b2. Since we weren't able to
correctly link to the Core Audio framework from the Objective-C code
using this Rust audio code, get rid of it. Instead, we play audio in the
Objective-C application.
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Take a function pointer argument that will be called whenever a mode is
activated or deactivated. We'll be using this on the Objective-C side to
play audio when the mode changes.
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I was getting the following error when building the Objective-C project
with the latest audio playing code:
ld: warning: object file (.../DomeKey/lib/dome-key-map/target/debug/libdome_key_map.a(minimp3.o)) was built for newer OSX version (10.12) than being linked (10.7)
ld: warning: object file (.../DomeKey/lib/dome-key-map/target/debug/libdome_key_map.a(util_helpers.o)) was built for newer OSX version (10.12) than being linked (10.7)
ld: warning: object file (.../DomeKey/lib/dome-key-map/target/debug/libdome_key_map.a(aesni_helpers.o)) was built for newer OSX version (10.12) than being linked (10.7)
Undefined symbols for architecture x86_64:
"_AudioComponentFindNext", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioComponentInstanceNew", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioObjectGetPropertyData", referenced from:
cpal::cpal_impl::Device::name::h96cf527e96e03bec in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::Device::supported_formats::h9019a8aeda6b1a55 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::Device::default_format::h1cffda96edcf1b5f in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::EventLoop::build_input_stream::rate_listener::he669322d080b4fd0 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::enumerate::audio_devices::h35df9cd3ad61905a in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
cpal::cpal_impl::enumerate::default_input_device::h4d38066593597777 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
cpal::cpal_impl::enumerate::default_output_device::hfb207f3766c759d9 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
...
"_AudioObjectGetPropertyDataSize", referenced from:
cpal::cpal_impl::Device::supported_formats::h9019a8aeda6b1a55 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::enumerate::audio_devices::h35df9cd3ad61905a in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
"_AudioOutputUnitStart", referenced from:
coreaudio::audio_unit::AudioUnit::start::h0ceab6edb211b577 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioOutputUnitStop", referenced from:
coreaudio::audio_unit::AudioUnit::stop::h2929fdfd118ee7be in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioUnitGetProperty", referenced from:
coreaudio::audio_unit::get_property::h58ff3c44f7ccc617 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::get_property::habcd9010fa8dc136 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioUnitInitialize", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioUnitSetProperty", referenced from:
coreaudio::audio_unit::set_property::h5e5a6451ac49ed54 in libdome_key_map.a(rodio-d252ad0025b836aa.rodio15.rcgu.o)
coreaudio::audio_unit::set_property::h86353d3d091c7540 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::set_property::hbaa7f6c599c38fa2 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::set_property::hf450b8b66e374b66 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioUnitUninitialize", referenced from:
_$LT$coreaudio..audio_unit..AudioUnit$u20$as$u20$core..ops..drop..Drop$GT$::drop::h0a1df660f851dad4 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
After setting:
$ export MACOSX_DEPLOYMENT_TARGET=10.7
in the shell, the error changed to:
Undefined symbols for architecture x86_64:
"_AudioComponentFindNext", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioComponentInstanceNew", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioObjectGetPropertyData", referenced from:
cpal::cpal_impl::Device::name::h96cf527e96e03bec in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::Device::supported_formats::h9019a8aeda6b1a55 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::Device::default_format::h1cffda96edcf1b5f in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::EventLoop::build_input_stream::rate_listener::he669322d080b4fd0 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::enumerate::audio_devices::h35df9cd3ad61905a in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
cpal::cpal_impl::enumerate::default_input_device::h4d38066593597777 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
cpal::cpal_impl::enumerate::default_output_device::hfb207f3766c759d9 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
...
"_AudioObjectGetPropertyDataSize", referenced from:
cpal::cpal_impl::Device::supported_formats::h9019a8aeda6b1a55 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal0.rcgu.o)
cpal::cpal_impl::enumerate::audio_devices::h35df9cd3ad61905a in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal8.rcgu.o)
"_AudioOutputUnitStart", referenced from:
coreaudio::audio_unit::AudioUnit::start::h0ceab6edb211b577 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioOutputUnitStop", referenced from:
coreaudio::audio_unit::AudioUnit::stop::h2929fdfd118ee7be in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioUnitGetProperty", referenced from:
coreaudio::audio_unit::get_property::h58ff3c44f7ccc617 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::get_property::habcd9010fa8dc136 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
"_AudioUnitInitialize", referenced from:
coreaudio::audio_unit::AudioUnit::new_with_flags::hc9c3029c77a9ba1d in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioUnitSetProperty", referenced from:
coreaudio::audio_unit::set_property::h5e5a6451ac49ed54 in libdome_key_map.a(rodio-d252ad0025b836aa.rodio15.rcgu.o)
coreaudio::audio_unit::set_property::h86353d3d091c7540 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::set_property::hbaa7f6c599c38fa2 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
coreaudio::audio_unit::set_property::hf450b8b66e374b66 in libdome_key_map.a(cpal-b228ca6a35ab9c25.cpal12.rcgu.o)
"_AudioUnitUninitialize", referenced from:
_$LT$coreaudio..audio_unit..AudioUnit$u20$as$u20$core..ops..drop..Drop$GT$::drop::h0a1df660f851dad4 in libdome_key_map.a(coreaudio-b5e291d8855015a5.coreaudio3.rcgu.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Couldn't figure out how to get past this, so decided to move the audio
playing into the Objective-C code. It's been something of a theme, where
if something doesn't work in one language (like
dome_key_event_source_simulator), write it in the other.
Here we just comment out the audio-related code so I can work on
connecting mode activation and deactivation and audio playing. I'll be
completely removing this code soon.
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Log errors to stderr logger.
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Mirror the `map::run_key_action()` function and add an extra `PlayAudio`
argument, which will control whether audio cues are played when a mode
is activated or deactivated.
The Objective-C code will pass in this value based on the value of a
`Config` setting, which will have come from a command line argument.
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This has already been handled. See the condition just below the comment.
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Play audio on mode activation and deactivation depending on the value of
the new argument.
Decided to make it an enum instead of a bool for better readability.
Will need to get rid of the `unwrap`s.
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Now that this function no longer takes a "current mode" argument, the
"mode" part of the name doesn't make sense.
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Create a new function that encapsulates the code we experimented with
for playing audio.
Clean up what we had and handle errors by passing them back in a
`Result`.
This allows us to encapsulate, audio playing so we can do it in a single
action during mode switching.
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Success! Using the 'rodio' crate to play an audio file. Include the
audio file in the binary using `include_bytes!`. This makes it so we get
a single self-contained binary.
Struggled a bit with getting the reader/array to `Seek`, but finally
figured out `Cursor` and got it working. Cool.
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Keep FFI functions separate from the rest.
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